Files
vtosters/smali/smali_classes2/com/vk/attachpicker/u/i/GLTextureOutputRenderer.smali
T

549 lines
12 KiB
Smali

.class public abstract Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;
.super Lcom/vk/attachpicker/u/GLRenderer;
.source "GLTextureOutputRenderer.java"
# instance fields
.field private A:Z
.field protected v:[I
.field protected w:[I
.field protected x:[I
.field private y:Ljava/util/List;
.annotation system Ldalvik/annotation/Signature;
value = {
"Ljava/util/List<",
"Lcom/vk/attachpicker/u/k/GLTextureInputRenderer;",
">;"
}
.end annotation
.end field
.field private z:Ljava/lang/Object;
# direct methods
.method public constructor <init>()V
.locals 1
.line 1
invoke-direct {p0}, Lcom/vk/attachpicker/u/GLRenderer;-><init>()V
.line 2
new-instance v0, Ljava/lang/Object;
invoke-direct {v0}, Ljava/lang/Object;-><init>()V
iput-object v0, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->z:Ljava/lang/Object;
.line 3
new-instance v0, Ljava/util/ArrayList;
invoke-direct {v0}, Ljava/util/ArrayList;-><init>()V
iput-object v0, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->y:Ljava/util/List;
return-void
.end method
.method private s()V
.locals 13
.line 1
iget-object v0, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->v:[I
const/4 v1, 0x0
const/4 v2, 0x1
const/4 v3, 0x0
if-eqz v0, :cond_0
.line 2
invoke-static {v2, v0, v3}, Landroid/opengl/GLES20;->glDeleteFramebuffers(I[II)V
.line 3
iput-object v1, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->v:[I
.line 4
:cond_0
iget-object v0, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->w:[I
if-eqz v0, :cond_1
.line 5
invoke-static {v2, v0, v3}, Landroid/opengl/GLES20;->glDeleteTextures(I[II)V
.line 6
iput-object v1, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->w:[I
.line 7
:cond_1
iget-object v0, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->x:[I
if-eqz v0, :cond_2
.line 8
invoke-static {v2, v0, v3}, Landroid/opengl/GLES20;->glDeleteRenderbuffers(I[II)V
.line 9
iput-object v1, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->x:[I
:cond_2
new-array v0, v2, [I
.line 10
iput-object v0, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->v:[I
new-array v0, v2, [I
.line 11
iput-object v0, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->w:[I
new-array v0, v2, [I
.line 12
iput-object v0, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->x:[I
.line 13
iget-object v0, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->v:[I
invoke-static {v2, v0, v3}, Landroid/opengl/GLES20;->glGenFramebuffers(I[II)V
.line 14
iget-object v0, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->x:[I
invoke-static {v2, v0, v3}, Landroid/opengl/GLES20;->glGenRenderbuffers(I[II)V
.line 15
iget-object v0, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->w:[I
invoke-static {v2, v0, v3}, Landroid/opengl/GLES20;->glGenTextures(I[II)V
.line 16
iget-object v0, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->v:[I
aget v0, v0, v3
const v1, 0x8d40
invoke-static {v1, v0}, Landroid/opengl/GLES20;->glBindFramebuffer(II)V
const v0, 0x84c0
.line 17
invoke-static {v0}, Landroid/opengl/GLES20;->glActiveTexture(I)V
.line 18
iget-object v0, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->w:[I
aget v0, v0, v3
const/16 v2, 0xde1
invoke-static {v2, v0}, Landroid/opengl/GLES20;->glBindTexture(II)V
const/16 v4, 0xde1
const/4 v5, 0x0
const/16 v6, 0x1908
.line 19
invoke-virtual {p0}, Lcom/vk/attachpicker/u/GLRenderer;->k()I
move-result v7
invoke-virtual {p0}, Lcom/vk/attachpicker/u/GLRenderer;->i()I
move-result v8
const/4 v9, 0x0
const/16 v10, 0x1908
const/16 v11, 0x1401
const/4 v12, 0x0
invoke-static/range {v4 .. v12}, Landroid/opengl/GLES20;->glTexImage2D(IIIIIIIILjava/nio/Buffer;)V
const/16 v0, 0x2802
const v4, 0x812f
.line 20
invoke-static {v2, v0, v4}, Landroid/opengl/GLES20;->glTexParameteri(III)V
const/16 v0, 0x2803
.line 21
invoke-static {v2, v0, v4}, Landroid/opengl/GLES20;->glTexParameteri(III)V
const/16 v0, 0x2800
const/16 v4, 0x2601
.line 22
invoke-static {v2, v0, v4}, Landroid/opengl/GLES20;->glTexParameteri(III)V
const/16 v0, 0x2801
.line 23
invoke-static {v2, v0, v4}, Landroid/opengl/GLES20;->glTexParameteri(III)V
const v0, 0x8ce0
.line 24
iget-object v4, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->w:[I
aget v4, v4, v3
invoke-static {v1, v0, v2, v4, v3}, Landroid/opengl/GLES20;->glFramebufferTexture2D(IIIII)V
.line 25
iget-object v0, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->x:[I
aget v0, v0, v3
const v2, 0x8d41
invoke-static {v2, v0}, Landroid/opengl/GLES20;->glBindRenderbuffer(II)V
const v0, 0x81a5
.line 26
invoke-virtual {p0}, Lcom/vk/attachpicker/u/GLRenderer;->k()I
move-result v4
invoke-virtual {p0}, Lcom/vk/attachpicker/u/GLRenderer;->i()I
move-result v5
invoke-static {v2, v0, v4, v5}, Landroid/opengl/GLES20;->glRenderbufferStorage(IIII)V
const v0, 0x8d00
.line 27
iget-object v4, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->x:[I
aget v3, v4, v3
invoke-static {v1, v0, v2, v3}, Landroid/opengl/GLES20;->glFramebufferRenderbuffer(IIII)V
.line 28
invoke-static {v1}, Landroid/opengl/GLES20;->glCheckFramebufferStatus(I)I
move-result v0
const v1, 0x8cd5
if-ne v0, v1, :cond_3
return-void
.line 29
:cond_3
new-instance v1, Ljava/lang/RuntimeException;
new-instance v2, Ljava/lang/StringBuilder;
invoke-direct {v2}, Ljava/lang/StringBuilder;-><init>()V
invoke-virtual {v2, p0}, Ljava/lang/StringBuilder;->append(Ljava/lang/Object;)Ljava/lang/StringBuilder;
const-string v3, ": Failed to set up render buffer with status "
invoke-virtual {v2, v3}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-virtual {v2, v0}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
const-string v0, " and error "
invoke-virtual {v2, v0}, Ljava/lang/StringBuilder;->append(Ljava/lang/String;)Ljava/lang/StringBuilder;
invoke-static {}, Landroid/opengl/GLES20;->glGetError()I
move-result v0
invoke-virtual {v2, v0}, Ljava/lang/StringBuilder;->append(I)Ljava/lang/StringBuilder;
invoke-virtual {v2}, Ljava/lang/StringBuilder;->toString()Ljava/lang/String;
move-result-object v0
invoke-direct {v1, v0}, Ljava/lang/RuntimeException;-><init>(Ljava/lang/String;)V
throw v1
.end method
# virtual methods
.method public declared-synchronized a(Lcom/vk/attachpicker/u/k/GLTextureInputRenderer;)V
.locals 2
monitor-enter p0
.line 1
:try_start_0
iget-object v0, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->z:Ljava/lang/Object;
monitor-enter v0
:try_end_0
.catchall {:try_start_0 .. :try_end_0} :catchall_1
.line 2
:try_start_1
iget-object v1, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->y:Ljava/util/List;
invoke-interface {v1, p1}, Ljava/util/List;->add(Ljava/lang/Object;)Z
.line 3
monitor-exit v0
:try_end_1
.catchall {:try_start_1 .. :try_end_1} :catchall_0
.line 4
monitor-exit p0
return-void
:catchall_0
move-exception p1
.line 5
:try_start_2
monitor-exit v0
:try_end_2
.catchall {:try_start_2 .. :try_end_2} :catchall_0
:try_start_3
throw p1
:try_end_3
.catchall {:try_start_3 .. :try_end_3} :catchall_1
:catchall_1
move-exception p1
monitor-exit p0
throw p1
.end method
.method public b()V
.locals 4
.line 1
invoke-super {p0}, Lcom/vk/attachpicker/u/GLRenderer;->b()V
.line 2
iget-object v0, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->v:[I
const/4 v1, 0x0
const/4 v2, 0x0
const/4 v3, 0x1
if-eqz v0, :cond_0
.line 3
invoke-static {v3, v0, v2}, Landroid/opengl/GLES20;->glDeleteFramebuffers(I[II)V
.line 4
iput-object v1, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->v:[I
.line 5
:cond_0
iget-object v0, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->w:[I
if-eqz v0, :cond_1
.line 6
invoke-static {v3, v0, v2}, Landroid/opengl/GLES20;->glDeleteTextures(I[II)V
.line 7
iput-object v1, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->w:[I
.line 8
:cond_1
iget-object v0, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->x:[I
if-eqz v0, :cond_2
.line 9
invoke-static {v3, v0, v2}, Landroid/opengl/GLES20;->glDeleteRenderbuffers(I[II)V
.line 10
iput-object v1, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->x:[I
:cond_2
return-void
.end method
.method protected c()V
.locals 6
.line 1
iget-object v0, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->v:[I
if-nez v0, :cond_1
.line 2
invoke-virtual {p0}, Lcom/vk/attachpicker/u/GLRenderer;->k()I
move-result v0
if-eqz v0, :cond_0
invoke-virtual {p0}, Lcom/vk/attachpicker/u/GLRenderer;->i()I
move-result v0
if-eqz v0, :cond_0
.line 3
invoke-direct {p0}, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->s()V
goto :goto_0
:cond_0
return-void
.line 4
:cond_1
:goto_0
iget-boolean v0, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->A:Z
const/4 v1, 0x0
if-eqz v0, :cond_2
const/4 v0, 0x1
.line 5
iget-object v2, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->v:[I
aget v2, v2, v1
const v3, 0x8d40
invoke-static {v3, v2}, Landroid/opengl/GLES20;->glBindFramebuffer(II)V
.line 6
invoke-super {p0}, Lcom/vk/attachpicker/u/GLRenderer;->c()V
.line 7
invoke-static {v3, v1}, Landroid/opengl/GLES20;->glBindFramebuffer(II)V
goto :goto_1
:cond_2
const/4 v0, 0x0
.line 8
:goto_1
iget-object v2, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->z:Ljava/lang/Object;
monitor-enter v2
.line 9
:try_start_0
iget-object v3, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->y:Ljava/util/List;
invoke-interface {v3}, Ljava/util/List;->iterator()Ljava/util/Iterator;
move-result-object v3
:goto_2
invoke-interface {v3}, Ljava/util/Iterator;->hasNext()Z
move-result v4
if-eqz v4, :cond_3
invoke-interface {v3}, Ljava/util/Iterator;->next()Ljava/lang/Object;
move-result-object v4
check-cast v4, Lcom/vk/attachpicker/u/k/GLTextureInputRenderer;
.line 10
iget-object v5, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->w:[I
aget v5, v5, v1
invoke-interface {v4, v5, p0, v0}, Lcom/vk/attachpicker/u/k/GLTextureInputRenderer;->a(ILcom/vk/attachpicker/u/i/GLTextureOutputRenderer;Z)V
goto :goto_2
.line 11
:cond_3
monitor-exit v2
return-void
:catchall_0
move-exception v0
monitor-exit v2
:try_end_0
.catchall {:try_start_0 .. :try_end_0} :catchall_0
throw v0
.end method
.method protected l()V
.locals 0
.line 1
invoke-direct {p0}, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->s()V
return-void
.end method
.method public q()V
.locals 2
.line 1
iget-object v0, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->z:Ljava/lang/Object;
monitor-enter v0
.line 2
:try_start_0
iget-object v1, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->y:Ljava/util/List;
invoke-interface {v1}, Ljava/util/List;->clear()V
.line 3
monitor-exit v0
return-void
:catchall_0
move-exception v1
monitor-exit v0
:try_end_0
.catchall {:try_start_0 .. :try_end_0} :catchall_0
throw v1
.end method
.method public r()V
.locals 1
const/4 v0, 0x1
.line 1
iput-boolean v0, p0, Lcom/vk/attachpicker/u/i/GLTextureOutputRenderer;->A:Z
return-void
.end method